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    Raid Testing Schedule - Liberation of Undermine

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    • Blue Tracker
      Blue Tracker last edited by

      Hi everyone,

      The time has come to test some of the upcoming raid encounters in Liberation of Undermine, the new raid instance arriving with the Undermine(d) update.

      We’d like to remind everyone that the raid testing schedule is fluid and subject to the realities of a test environment. We may have to change the time of a testing session, change the encounter(s) being tested, or cancel a test entirely due to bugs, server hardware issues, etc. Keep an eye on this forum for the individual encounter feedback threads and latest information.

      You may notice that we plan to test four raid encounters on January 24th. We understand this is a long day of testing, but this schedule allows us to test our mythic changes earlier and thus gain more time to iterate based on your feedback. We appreciate your flexibility here.

      Thank you in advance for testing - critical feedback is crucial and helps us understand where to make iterative improvements during development. The team is eager to hear about your experiences within the new raid.

      Liberation of Undermine: Raid Testing Schedule

      Schedule Details

      The final encounter of the raid, Chrome King Gallywix, will not be available for testing.

      Friday, January 10th

      Heroic

      • Stix Bunkjunker - 11:00 PDT (14:00 EDT, 20:00 CEST)

      Thursday, January 16th

      Heroic

      • Vexie and the Geargrinders - 11:00 PDT (14:00 EDT, 20:00 CEST)
      • Cauldron of Carnage - 12:00 PDT (15:00 EDT, 21:00 CEST)
      • Rik Reverb - 13:00 PDT (16:00 EDT, 22:00 CEST)

      Friday, January 17th

      Heroic

      • Sprocketmonger Locknstock - 11:00 PDT (14:00 EDT, 20:00 CEST)
      • One-Armed Bandit - 12:00 PDT (15:00 EDT, 21:00 CEST)
      • Mug’Zee, Heads of Security - 13:00 PDT (16:00 EDT, 22:00 CEST)

      Normal, Full Raid (except Gallywix)

      • Start - Friday, January 17th at 14:00 PDT (17:00 EDT, 23:00 CEST)
      • End - Monday, January 20th at 09:00 PDT (12:00 EDT, 18:00 CEST)

      Thursday, January 23rd

      Mythic

      • Vexie and the Geargrinders - 11:00 PDT (14:00 EDT, 20:00 CEST)
      • Cauldron of Carnage - 12:00 PDT (15:00 EDT, 21:00 CEST)
      • Rik Reverb - 13:00 PDT (16:00 EDT, 22:00 CEST)

      Friday, January 24th

      Mythic

      • Stix Bunkjunker - 11:00 PDT (14:00 EDT, 20:00 CEST)
      • Sprocketmonger Locknstock - 12:00 PDT (15:00 EDT, 21:00 CEST)
      • One-Armed Bandit - 13:00 PDT (16:00 EDT, 22:00 CEST)
      • Mug’Zee, Heads of Security - 14:00 PDT (17:00 EDT, 23:00 CEST)

      Raid Finder

      • Wing 1: Shock and Awesome – Cauldron of Carnage, Rik Reverb

        • Start - Friday, January 24th at 14:00 PDT (17:00 EDT, 23:00 CEST)
        • End - Monday, January 27th at 09:00 PDT (12:00 EDT, 18:00 CEST)
      • Wing 2: Maniacal Machinist – Sprocketmonger Locknstock, Stix Bunkjunker

        • Start - Friday, January 24th at 14:00 PDT (17:00 EDT, 23:00 CEST)
        • End - Monday, January 27th at 09:00 PDT (12:00 EDT, 18:00 CEST)
      • Wing 3: Two Heads Are Better – Vexie and the Geargrinders, One-Armed Bandit, Mug’Zee

        • Start - Friday, January 24th at 14:00 PDT (17:00 EDT, 23:00 CEST)
        • End - Monday, January 27th at 09:00 PDT (12:00 EDT, 18:00 CEST)

      Q: How do I get into the raid zone?

      A: In Dornogal, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade V in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

      Q: What character should I use to test the raid?

      A: Whichever you prefer. We will be scaling players’ effective level to 80 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

      Q: How long does testing last?

      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

      Q: How do I report feedback or bugs?

      A: We’ll be posting encounter feedback threads each week prior to the start of the raid tests. Additionally, you can also submit your feedback through the in-game Issue Reporter tool.


      Blizzard ForumSource: Raid Testing Schedule - Liberation of Undermine, Author: Limestone-11887, Posted: Monday, January 6th 2025, 9:49 pm

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