Class Tuning Incoming – 18 December
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We regularly make class balance adjustments based on gameplay data and feedback from players on class performance. The following changes to classes that are over- and under-performing in various areas will arrive alongside the 11.0.7 patch (18 December in this region):
Classes
- Death Knight
- Unholy
- Apocalypse ghoul damage increased by 30%.
- Rotten Touch now increases the damage of your Scourge Strike against the target by 60% (was 50%).
- Death Coil damage increased by 8%.
- Scourge Strike, Clawing Shadows and Vampiric Strike damage increased by 10%.
- Unholy
- Demon Hunter
- Felblade damage increased by 10%.
- The Hunt initial damage increased by 10%.
- Havoc
- Chaos Strike/Annihilation damage increased by 10%.
- Demon’s Bite/Demon Blades damage increased by 10%.
- Evoker
- Devastation
- All damage increased by 4%. Does not apply to PvP combat.
- Pyre damage increased by 20%.
- Devastation
- Hunter
- Marksmanship
- Trick Shots damage percentage increased to 75% (was 65%).
- Razor Fragments AOE damage percentage increased to 35% (was 25%).
- Dark Ranger: Black Arrow damage increased by 15%.
- Dark Ranger: Shadow Surge damage increased by 25%.
- Dark Ranger: Bleak Powder damage increased by 25%.
- Marksmanship
- Paladin
- Holy
- Veneration now transfers 225% of damage done into healing (was 200%).
- Saved by the Light absorb amount increased by 15%. Does not affect PvP combat.
- Consecrate damage increased by 30%.
- Lightsmith: Tempered in Battle no longer activates while the paladin is within crowd control.
- Tempered in Battle no longer activates if its target is in Cyclone, Detainment Imprison, or Diamond Ice Freezing Trap.
- Holy
- Priest
- Holy
- Flash Heal healing increased by 15%.
- Holy Fire damage increased by 15%.
- Holy
- Shaman
- Restoration
- Totemic: Surging Totem mana cost reduced by 25%.
- Restoration
- Warlock
- Affliction
- Haunt damage increased by 75%. Not applied to PvP combat.
- Focused Malignancy now causes Malefic Rapture to deal 25% increased damage to targets suffering from Unstable Affliction (was 15%). Not applied to PvP combat.
- Oblivion damage increased 25%.
- Xavius’ Gambit now increases the damage of Unstable Affliction by 20% (was 15%).
- Perpetual Unstability damage increased by 25%.
- Siphon Life now increases Corruption damage by 30% (was 20%).
- Affliction
Player versus Player
- Death Knight
- Blood
- Deathbringer: Reaper’s Mark damage increased by 20% in PvP combat.
- Deathbringer: Wave of Souls damage increased by 20% in PvP combat.
- Frost
- Deathbringer: Reaper’s Mark damage increased by 20% in PvP combat.
- Deathbringer: Wave of Souls damage increased by 20% in PvP combat.
- Blood
- Druid
- Balance
- Elune’s Chosen: Lunar Calling is now 80% effective in PvP combat (was 62%).
- Restoration
- All healing increased by 5% in PvP combat.
- Balance
- Evoker
- Augmentation
- Deep Breath damage reduced by 15%.
- Molten Embers increases damage taken from Black spells by up to 20% (was 40%) in PvP combat
- Augmentation
- Mage
- Sunfury: Burden of Power now increases the damage of your next Pyroblast or Arcane Blast by 40% in PvP combat (was 20%).
- Monk
- Mistweaver
- Conduit of the Celestials: Celestial Conduit healing increased by 50% in PvP combat.
- Windwalker
- Fists of Fury damage increased by 30% in PvP combat.
- Blackout Kick damage reduced by 15% in PvP combat.
- Touch of Karma now absorbs up to 50% of maximum health in PvP combat (was 80%).
- Shado-Pan: Flurry Strike shadow damage from Wisdom of the Wall increased by 30% in PvP combat.
- Mistweaver
- Priest
- Discipline
- Voidweaver: Inner Quietus increases Power Word: Shield’s absorption by 40% in PvP combat (was 20%).
- Discipline
- Shaman
- Elemental
- Stormbringer: Tempest damage increased by 15% in PvP combat.
- Restoration
- Riptide healing increased by 15% in PvP Combat**.**
- Healing Surge healing increased by 20% in PvP combat.
- Elemental
- Warlock
- Destruction
- Chaos Bolt damage increased by 20% in PvP combat.
- Immolate damage over time increased by 20% in PvP combat.
- Hellcaller: Wither damage over time reduced by 25% in PvP combat.
- Destruction
- Warrior
- Arms
- Rend damage increased by 15% in PvP combat.
- Overpower damage increased by 20% in PvP combat.
- Fury
- Mountain Thane: Strength of the Mountain now increases the damage of Rampage and Bloodthirst by 45% in PvP combat (was 30%).
- Arms
Because the changes above will be implemented at the same time as the 11.0.7 patch, they will appear in the final 11.0.7 patch notes.
Source: Class Tuning Incoming – 18 December, Author: Kaivax, Posted: Friday, December 13th 2024, 7:02 pm
- Death Knight