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    Dungeon Tuning Rolling Out

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    • Blue Tracker
      Blue Tracker last edited by

      Today with hotfixes, we’ve made several significant adjustments to dungeons.

      Dungeons

      • Siege of Boralus
        • Iron Tide Raider health reduced by 15%.
        • Bilge Rat Buccaneer health reduced by 10%.
        • Irontide Waveshaper health reduced by 20%.
        • Ashvane Sniper health reduced by 10%.
        • Scrimshaw Enforcer health reduced by 20%.
        • Bilge Rat Tempest's Choking Waters cast time increased.
        • Iron Tide Raider's Iron Hook ability cooldown increased.
        • Iron Tide Raider's Iron Hook maximum range decreased.
        • Bilge Rat Demolisher Crushing Slam's damage ignores armor and its damage has been reduced by 40%.
        • Bilge Rat Demolisher health reduced by 10%.
        • Dread Captain Lockwood
          • [hotfix not yet live] No longer faces players during Mass Bombardment.
          • [hotfix not yet live] Clear the Deck now has a cast visual.
        • Hadal Darkfathom
          • Health reduced by 5%.
        • Viq'Goth
          • Demolishing Terror's Slam no longer knocks players back.
          • Demolishing Terror's Slam damage now ignores armor.
          • Fixed an issue that caused the area effect when dispelling Putrid Waters to not scale in Mythic keystones.
          • Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the encounter.
      • Grim Batol
        • Twilight Warlock's Enveloping Shadowflame now targets 1 player (was 2).
        • Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
        • Faceless Corruptor's Corrupt cast time increased and damage reduced by 10%.
        • Twilight Destroyer's Twilight Ember area denial no longer inflicts damage instantly when stepping into the area.
        • Erudax
          • Reduced the visual scale of Erudax to improve visibility during the encounter.
          • Players afflicted with Depth's Grasp have a brief immunity to Void Tendrils upon expiration.
          • Improved the visibility of Void Tendrils.
          • Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
      • Necrotic Wake
        • Addressed an issue where players can be targeted by affixes while on their way back to the top platform during Nalthor the Rimebinder.
      • Mists of Tirna Scithe
        • Mistcaller
          • Improved the visibility of the Vulpin summoned by Freeze Tag.
          • The range of Patty Cake has been increased.
      • The Stonevault
        • [hotfix not yet live] Void Bound Howlers will now properly reset their health when leaving combat.
        • Master Machinists
          • Ability timing has been adjusted to prevent a potentially unfair overlaps between Exhaust Vents and Blazing Crescendo.
          • Molten Metal cast time increased to 3 seconds (was 2 seconds).
          • Silenced Speaker now inflicts damage every 3 seconds (was every 1.5 seconds).

      User Interface

      • Dungeon Finder
        • Addressed an issue where key level does not automatically populate for Siege of Boralus.

      These changes will all appear in our next hotfixes update.


      Blizzard ForumSource: Dungeon Tuning Rolling Out, Author: Kaivax, Posted: Tuesday, September 24th 2024, 9:54 pm

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