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    Class Tuning Incoming – September 17

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    • Blue Tracker
      Blue Tracker last edited by

      During scheduled weekly maintenance on September 17, we will adjust classes that have been over- and under-performing in the first few days of The War Within Season 1.

      Class Changes

      • Death Knight
        • San’layn : Vampiric Strike chance to trigger increased to 25% (was 10%).
        • San’layn : Frenzied Bloodthirst damage of Death Coil and Death Strike increased by 5% per stack (was 4%).
        • San’layn : Visceral Strength grants 8% Strength (was 6%).
        • Blood
          • San’layn : Vampiric Strike damage increased by 20%.
          • San’layn: Infliction of Sorrow deals 15% of the remaining damage-over-time damage (was 10%).
      • Demon Hunter
        • Havoc
          • Fixed an issue that caused Eye Beam’s damage to be reduced beyond 1 target instead of 5.
          • Fixed an issue that prevented Eye Beam from benefitting from Isolated Prey’s damage bonus.
          • Fixed an issue that prevented Eye Beam from benefitting from Chaotic Disposition’s damage bonus.
      • Druid
        • Balance
          • All ability damage increased by 6%.
          • Starsurge damage increased by 16%.
          • Starfall damage increased by 20%. Not applied to PvP combat.
          • Elune’s Chosen: Lunar Calling increases Starfire’s damage to its primary target by 80% (was 65%). The bonus remains 50% in PvP combat.
        • Feral
          • Bloodtalons and Lion’s Strength no longer also increase the damage of Rampant Ferocity.
            • Developers’ note: In response to feedback that this change reduced the value of maintaining Rip and complicated using Bloodtalons in AOE, we are reverting this change.
          • All ability damage increased by 3%.
          • Rip damage increased by 6%.
          • Ferocious Bite damage increased by 3%.
          • Feral Frenzy damage increased by 10%.
          • Druid of the Claw: Ravage damage increased by 3%.
        • Restoration
          • All healing increased by 8%. Does not affect PvP combat.
          • Wrath damage increased by 20%.
          • Starfire damage increased by 20%.
          • Starsurge damage increased by 20%.
      • Evoker
        • Disintegrate damage increased by 10%.
        • Devastation
          • Eternity Surge damage increased by 10%.
      • Mage
        • Living Bomb’s explosion visual now only plays on the unit that is the Living Bomb, rather than each unit damaged by its explosion.
        • Arcane
          • Sunfury : Meteorite damage reduced by 15%.
          • Sunfury : Burden of Power damage bonus for Arcane Blast reduced to 20% (was 30%).
          • Sunfury : Burden of Power damage bonus for Arcane Barrage reduced to 20% (was 30%).
        • Fire
          • All ability damage increased by 6%.
          • Living Bomb damage increased by 25%.
      • Monk
        • Mistweaver
          • All healing increased by 3%.
          • Tiger Palm damage increased by 15%. Does not affect PvP combat.
          • Rising Sun Kick damage increased by 15%. Does not affect PvP combat.
        • Windwalker
          • Darting Hurricane’s passive trigger rate reduced by 50% and it now reduces the global cooldown by 0.25 seconds (was 0.5 seconds).
      • Paladin
        • Holy
          • All healing reduced by 6%. Does not affect PvP combat.
          • Judgment damage increased by 60%.
          • Crusader Strike damage increased by 60%.
          • Hammer of Wrath damage increased by 20%.
          • Avenging Crusader transfer amount reduced to 260% (was 420%).
          • Holy Prism single target damage increased by 100% and area-of-effect damage increased by 50%.
        • Retribution
          • Herald of the Sun: Dawnlight damage reduced by 15%.
      • Priest
        • Shadow
          • All damage increased by 6%.
          • Psychic Link now inflicts 25% of its direct damage to targets afflicted by Vampiric Touch (was 30%).
      • Rogue
        • Outlaw
          • All ability damage reduced by 4%.
          • Dispatch damage reduced by 10%.
          • Melee auto attack damage reduced by 8%.
          • The War Within Season 1 2-set bonus now grants listed abilities a 35% chance to deal 30% increased damage as Shadow (was 20% chance, 15% damage)
          • The War Within Season 1 4-set bonus for Between the Eyes increased to 15% damage per stack, up to 4 stacks (was 6%, 3 stacks)
      • Shaman
        • Enhancement
          • All ability damage increased by 4%.
          • Witch Doctor’s Ancestry now reduces the cooldown of Feral Spirit by 1 second whenever you gain a Maelstrom Weapon stack (was 2 seconds).
          • The War Within Season 1 2-set bonus now increases the damage of Stormstrike, Lava Lash, Ice Strike, and Crash Lightning 10% (was 6%).
        • Restoration
          • Lava Burst damage increased by 12%.
          • Lightning Bolt damage increased by 12%.
          • Chain Lightning damage increased by 12%.
      • Warlock
        • Demonology
          • Demonbolt damage increased by 20%.
          • Pact of the Ered’ruin summoned Doomguard damage increased by 45%.
          • Felguard damage increased by 15%.
        • Destruction
          • All ability damage increased by 6%.
          • Dimensional Rift damage increased by 40%.
          • Channel Demonfire damage increased by 40%.
      • Warrior
        • Colossus : Mountain of Muscle and Scars increases damage dealt by 5% (was 4%).
        • Colossus : Damage dealt by Demolish’s two initial strikes increased by 20%.
        • Mountain Thane: Thunder Blast, Lightning Strikes, and Ground Current damage increased by 6%.
        • Arms
          • Bladestorm damage reduced by 10%.
        • Fury
          • Bladestorm damage reduced by 10%.
          • Odyn’s Fury damage reduced by 15%.
          • Mountain Thane: Strength of the Mountain increases Bloodthirst and Rampage damage by 20% (was 15%).

      Player versus Player

      • Death Knight
        • Frost Fever damage is no longer increased in PvP combat (was 25%).
        • The icon for Lesser Anti-Magic Shells from Vestigal Shell has been updated to be distinct from regular Anti-Magic Shell.
        • Rider of the Apocalypse: Horsemen’s Aid effectiveness reduced by 50% in PvP combat.
      • Demon Hunter
        • Havoc
          • The Hunt damage and damage-over-time are now reduced by 15% in PvP combat (was 28%).
      • Evoker
        • Disintegrate damage is no longer increased by 20% in PvP combat.
        • Preservation
          • Living Flame healing reduced by 20% in PvP combat.
      • Hunter
        • Beast Mastery
          • Kill Command damage increased by 15% in PvP combat.
          • Cobra Shot damage increased by 15% in PvP combat.
          • Kill Shot damage increased by 40% in PvP combat.
          • Barbed Shot damage increased by 20% in PvP combat.
      • Monk
        • Mistweaver
          • Peaceweaver (PvP Talent) now reduces the cooldown of Revival by 30 seconds (was 60 seconds).
        • Windwalker
          • Communion with Wind damage increase is no longer reduced in PvP combat (was reduced by 50%).
          • Shado-Pan: Wisdom of the Wall’s Shadow damage is reduced by 50% in PvP combat.
      • Paladin
        • Holy
          • Sanctified Plates now increases Armor by 20%, Stamina by 10%, and area-of-effect damage reduction by 6% in PvP combat.
          • Divine Protection’s damage reduction increased by 50% in PvP combat.
        • Protection
          • Divine Protection’s damage reduction increased by 50% in PvP combat.
      • Rogue
        • Subtlety
          • Reverberation damage bonus for Echoing Reprimand reduced to 70% in PvP combat (base 100%).
      • Shaman
        • Enhancement
          • Stormstrike damage increased by 20% in PvP combat.
          • Windstrike damage increased by 20% in PvP combat.
          • Ice Strike damage increased by 40% in PvP combat.
          • Frost Shock damage increased by 40% in PvP combat.
          • Fire Nova damage increased by 40% in PvP combat.
          • Lava Lash damage increased by 20% in PvP combat.
      • Warlock
        • Affliction
          • Corruption damage reduced by 10% in PvP combat.
          • Shadow Bolt damage reduced by 15% in PvP combat.
          • Unstable Affliction damage increased by 30% in PvP combat.
          • Unstable Affliction backlash damage increased by 25%.
          • Hellcaller: Wither damage reduced by 10% in PvP combat.
          • Soul Harvester: Necrolyte Teachings now increases the damage of Shadow Bolt and Drain Soul by 10% in PvP combat (was 20%).
        • Destruction
          • Chaos Bolt damage increased by 15% in PvP combat.
          • Incinerate damage increased by 15% in PvP combat.
          • Soul Fire damage increased by 15% in PvP combat.
          • Decimation now reduces the cast time of Soul Fire by 60% in PvP combat (was 80%).
          • Hellcaller: Wither damage reduced by 30% in PvP combat.
          • Diabolist: Ruination damage increased by 15% in PvP combat.

      Blizzard ForumSource: Class Tuning Incoming – September 17, Author: Linxy, Posted: Friday, September 13th 2024, 9:18 pm

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