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    Class Tuning Incoming - 29 November

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    • Blue Tracker
      Blue Tracker last edited by

      We continue to closely monitor data on class performance in-game as well as player feedback. With scheduled weekly maintenance in each region, we’ll make the following adjustments to classes that are over- and under-performing in group content and PvP.

      Classes

      • Death Knight
        • Frost
          • Aberrus, the Shadow Crucible 2-piece set
            • The damage of your next Frostwyrm’s Fury is increased by 4% (was 5%). Stacks unchanged.
            • The effectiveness of Frostywrm’s Fury reduced to 25% (was 30%).
            • Howling Blast damage reduced to 10% (was 20%).
          • Amirdrassil, the Dream’s Hope 4-piece set
            • Chill Streak can bounce 3 additional times (was 2 times).
            • The chance to proc a bonus effect increased to 35% (was 30%).
          • Chill Streak damage increased by 10%.
          • Obliterate damage increased by 8%.
          • Enduring Chill chance to bounce increased to 25% (was 20%).
          • Piercing Chill damage increased to 12% (was 10%).
      • Druid
        • Restoration
          • All healing increased by 3%. Not applied to PvP combat.
      • Priest
        • Shadow
          • All damage increased by 5%. Not applied to PvP combat.
      • Warlock
        • Affliction
          • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.
        • Destruction
          • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.

      Player versus Player

      • Demon Hunter
        • Havoc
          • Chaotic Disposition (talent) now has a 33.33% chance (base 7.77%) to increase damage by 4% (base 17%) in PvP combat, providing the same average damage bonus with significantly less variance.
      • Druid
        • Feral
          • Regrowth healing is now reduced by 20% in PvP combat (was 43%).
      • Evoker
        • Azure Strike damage increased by 40% in PvP combat.
        • Time Stop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).
        • Chrono Loop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).
        • Augmentation
          • Upheaval damage reduced by 10% in PvP combat.
          • Eruption damage increased by 15% in PvP combat.
        • Preservation
          • Dream Flight healing increased by 100% in PvP combat.
          • Mana regeneration now reduced by 5% in PvP Combat (was 10%).
      • Priest
        • Holy
          • All healing increased by 6% in PvP Combat.

      Blizzard ForumSource: Class Tuning Incoming - 29 November, Author: Kaivax, Posted: Monday, November 27th 2023, 11:03 pm

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