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    PvP Tuning -- 27 April

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    • Blue Tracker
      Blue Tracker last edited by

      With weekly maintenance in each region (27 April in this region), we’re making the following adjustments to several classes in PvP:

      Player versus Player

      Mage

      • Fire
        • Blazing Barrier’s absorb is reduced by 25% when engaged in combat with enemy players. This change also affects Blazing Barrier cast by Arcane and Frost’s Triune Ward runecarving power.

      Monk

      • Mistweaver
        • Life Cocoon’s absorb increased by 33% when engaged in combat with enemy players.

      Paladin

      • The effectiveness of Pure Concentration (conduit) has been reduced by 50% when engaged in combat with enemy players.
      • Holy
        • Divine Favor (PvP Talent) now increases the healing of Flash of Light or Holy Light by 40% (was 50%).
        • Holy Light now heals for an additional 40% when engaged in combat with enemy players (was 20%).
        • Flash of Light now heals for an additional 25% when engaged om combat with enemy players (was 15%). Retribution and Protection Flash of Light unchanged.

      Priest

      • Holy
        • Habiliments of the Empyrean 2-piece set bonus now increases the cooldown reduction of your next Holy-Word-affecting spell by 10 seconds when engaged in combat with enemy players (was 15 seconds).
        • Miracle Worker (PvP Talent) now reduces the cooldown of Holy Word: Serenity by 10% (was 20%).

      Rogue

      • Assassination
        • Soulblade Shadowhide 4-piece set bonus now causes your Poisons and Bleeds to expire 50% faster when engaged in combat with enemy players (was 100%).

      Shaman

      • Restoration
        • Healing Surge now heals for an additional 25% when engaged in combat with enemy players, up from 15%. Enhancement and Elemental healing unchanged.
        • Healing Wave now heals for an additional 30% when engaged in combat with enemy players (was 10%).
        • Theurgic Starspeaker’s Regalia 4-piece set bonus now casts a Chain Heal at 70% effectiveness when engaged in combat with enemy players (was 60%).

      Warrior

      • Protection
        • Armaments of the Infinite Infantry 4-piece set bonus now increases the damage of Shield Slam and Thunder Clap by 50% when engaged in combat with enemy players (was 100%).

      Blizzard ForumSource: PvP Tuning -- 27 April, Author: Kaivax, Posted: Monday, April 25th 2022, 8:38 pm

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